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Update completed, in the middle of playtesting from beginning to end.

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Update completed, in the middle of playtesting from beginning to end.
DESCRIPTION

Finally I finished the update!

Right now, I've been playtesting everything in the update from start to finish, and I was able to do the full dungeon section and after without issues.

As for duration, the whole update took me 1 hour and 15 minutes to complete, this is the time it took me with full knowledge of everything and skipping dialog. I expect for you to take longer while reading most things, explore all new content and watch all the scenes, so closer to the 2 hour mark.

Right now I have to playtest everything a couple of times more, adjusting number to balance, and play the game again from start to finish. So yeah, it should be very close.

For new QoL things, I've added:

-Added difficulty toggle, Casual and Tactical - for people who don't want to engage too much

in combat or manage resources.

-A baseline crafting system.

-Labels for buildings, no more getting lost trying to find your quest objective.

-Blacksmith vendor, should be start adding more vendors soon.

-Big improvements to combat, more spells and skills.

-More optimizations to the main town, lag should slightly improve.

For scenes, I've added 4 scenes, I'm still delaying certain scenes I've wanted to add before, but will take the next patch as an opportunity to add all missing ones plus town H-Events and more fixes and improvements.

MTL_Enjoyer PATREON 73 favs
VIEWS1
FILES1 file
POSTEDNov 3, 2025
ARCHIVEDJun 10, 2026