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Shec' Ferut race sheet + sketches and infos

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Shec' Ferut race sheet + sketches and infos
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I know it's very likely just me but this is my favorite stuff sto share, so i'm glad i'm back to posting very old sketches and explaining some ideas! -Lehe's character sheet is coming next with other things...-So, these are the Shec' Ferut, the second macro race of the world of Yint, which, if you didn't remember, already has 10+ races that will be shown when it's time, anyway Shec' Ferut definitely fit as the second entry in the 3 main ones.They are very different from the Revos, not only in terms of appearance but also in culture and personalities. They represent another body type that i really like, being very frail, delicate, pale, almost "ill" looking, since they are inspired by undead creatures.They also represent another archetype of fantasy worlds, being sorcerers, already having the Revos covering the warrior archetype.They also aren't vore-focused, of course, can you guess what their concept revolves around? I think it's not that difficult to tell! Hehe...One important thing that i'd like to point out right away is that they are the only race which main color has been changed. If you follow my stuff you surely know that i love to colorcode characters and what better chance to do so if not with literal fantasy races, anyway, Shec' Ferut's main color used to be purple (which reminds me more of a gloomy magical setting) and it stayed like that for a very long time, only changed a few months ago when i started making the actual character sheets for them.The reason of the change is just that i wanted the main 3 races to use the 3 primary colors, this is just a fixation of mine, lol.As i said, Shec' Ferut aren't only completely different in appearance from the Revos but they are also extremely calm people. Again, having taken inspiration for them from undead creatures iimagine them moving and speaking slowly, calmly, softly. They do not express feelings as much as other creatures would, even Lehe being very anxious in page 2 is still talking with a low tone of voice and keeping her movements graceful.

My main inspirations for their design were the Longshanks from Warhammer 40k, Na' Vis from Avatar (especially some unused concept arts for Fire and Ash that shown masked Na' Vis with sacks on their heads) and (believe it or not) the undead nurses from Baldur's Gate 3 act 2. I would also say they have some Gerudo contamination (something also Revos had) and some clothes i came up with even remind me of Katara disguised as a fire nation woman from Avatar the Last Airbender.

I wanted them to be somewhat scary, creepy, but also kinda gentle, they do punish little Yints that make trouble around the citadel but meeting a Shec' Ferut isn't at all as deadly as meeting a Revo, so in the end Misbl really should feel comfier as a place to live in.I don't know if this needs to be said but, just to be sure... no, the Moon symbol and cult isn't a reference to real life religions of any kind, as you can tell by my inspirations they aren't even really "middle east" inspired or anything, so please do not make this connection, they are very religious in their own way and towards imaginary stuff from my worldbuilding, but i'm really not mimicking anything.

Nikonoir PATREON 241 favs
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POSTEDApr 21, 2026
ARCHIVEDApr 21, 2026