



Main changes:
Added day/night cycle (nothing special happens at night yet).
Added the ability to sleep to skip the night - there’s a risk that someone might try to mess with Rumi while she’s asleep
Improved player movement animations.
Guards and male NPCs can now chase the player, with proper running animations.
You can now throw items and hold objects other than the signboard.
Added two new NSFW animations - one when Rumi sleeps, and one when she offers sex to a passerby (Currently available only for Patreon supporters.)
Added 3 new clothing items.
NPCs now make sounds when talking.
NPC speech bubbles now stick to screen edges and no longer go off-screen.
Added some visual effects - dust particles, sparks, and lamp lights.
Fixes & technical stuff:
Major rewrite of NPC navigation & movement logic.
Some people reported NPCs moving like snails. I’m not 100% sure it’s fixed, but I completely reworked how navigation works.
If your NPCs still don’t move, I added a new toggle in the menu to disable local avoidance — that might help.Started working on unified skeletons and automatic rig setup for procedural animations. This will allow characters to share animations, though I still need to handle differences in height and body size.
Reworked the throwable and dropped item system.
Fixed items falling through the ground or getting stuck in trash.
Now dropped objects automatically find the nearest reachable surface to land on.Fixed a weird "sticking penis" bug (it happened when having sex with the same NPC multiple times).
Fixed minor selection outline bugs - you can’t select the player anymore, and mushrooms can now be properly selected.
Fixed female NPC sliding animation during movement.
Next Update Plans:
The game still feels a bit empty — nothing much happens yet.
So next time I’ll focus on making the world feel more alive:
Reworking HP and death systems
Adding diseases and debuffs
Tavern room for proper sleeping
Potion shop
Rats and slimes will become aggressive toward the player
Finally finish the pregnancy mechanic
Considering new jobs for Rumi
Possibly reworking the priest’s dialogue and adding a related quest/job