FULL RELEASE SafeHaven Zombie Apocalypse map for Cursed Walking modpack
Finally, work has been completed on integrating normal Cursed Walking with the modpack for the SafeHaven map. What does this mean? It means that the SafeHaven map now supports zombies, mutants, special zombie types, hordes, and any and all other features from normal Cursed Walking. This post includes multiple "versions" of this release, some including extra content for specific scenarios. More info below.How do I get access? (FOLLOW ALL STEPS):Two options:1) Access on Discord through Patreon2) Direct access on KofiOption 1:- First, subscribe to the Gold tier role or higher on this Patreon page.- Second, join my discord server.- Third, connect discord and patreon.- Fourth, wait for the Patreon bot on my discord server to give you the Gold tier role on my discord server. This typically takes a few minutes tops, but rarely can take up to a few days.- Fifth, navigate to the "Map supporter category", then to #map-zips. The downloads for the maps, the modpacks to run them, and further instructions will be available there. Option 2:- If you don't want to go through the hassle of connecting discord and Patreon, you can purchase these exact same things directly on Kofi for the same price. Kofi page here. Keep in mind that Kofi roles only offer direct access to the map downloads and no extra discord access or special roles."Default" version:This version includes all features from Cursed Walking, with the addition of Distant Horizons (and the removal of Lost Cities). The Default version has decent loot in the cities, with a very present and dangerous zombie threat. You will get hordes every 5 days and after day 80, custom zombie creatures from the Depths in Cursed Walking will being spawning on the overworld surface. This version also includes some lore, which gives some hints to the overarching lore that is planned to be included ingame for normal Cursed Walking in the future. This version is the most singleplayer friendly, but all versions can be used for any scenario."Chaos" version: Everything in the "Default" version plus boosted loot and nuclear weapons. You will find more gear, weapons, and materials in cities. Some of those materials (the nuclear core, and ultimate circuit board) can be used to craft 2kt and 5kt nuclear bombs (check JEI for recipes). Note that the other nuke types are not craftable. You can select between the block variant nuke and the falling variant (receives redstone signal, gets affected by gravity, once it hits the ground it blows up). You can use the redstone transmitter and receiver blocks to transmit redstone signals across large distances to detonate nukes if you desire. Note that nukes are destructive and can lead to decreased FPS (especially with dropped items from chests and whatnot being broken)"Insanity" version: Everything in the "Chaos" version plus vehicles from Superb Warfare scattered about the map. Some are fueled, others are not. A mod has been included to prevent you from picking them up, for realism's sake. Another mod has been included to disable recipes for guns (since guns from TACZ are already present and preferred). Superb Warfare vehicles can destroy blocks so extensive damage could be done to the city through these vehicles.