Hello everyone! I just uploaded a new the Succubabe's Bathhouse build! There are some decently big changes to this one, although many of them are Behind the Scenes. We have a new way of storing card functions that uses per-card scripts instead of a really weird dictionary format I was using before. Now we'll be able to make much fancier cards :D
We also have "play area" now, where the cards are sent after they're played. Cards in the play area are only discarded at the beginning of combat and at the end of the turn, so you won't have the ability to infinitely cycle your deck each turn.
These changes represent significant structural changes to the code, and I was unable to get Artifacts working for this build. There were only a few of them in the game, though, so I've removed them for this build. I'll add them back in soon :D Here are the complete notes:
Added the Play Area
Added a bunch of new Tutorial Popups
Added 2 new cards (Brutal Domination and Mind Syphon)
Added a couple new card arts
Changed "Remove" keyword to "Forget"
Changed "Fight" keyword to "Fuck"
Changed the cards "Come Prepared" and "Downtime" to work significantly differently. They can no longer Forget cards.
I think I fixed the Coil Whine issue.
Changed some UI elements.
Slightly changed some dialogue.
"Forget Save Data" option now works for Tutorials as well. Resetting save data functionally resets your dialogue progress and your tutorial progress.
Several other balance changes that I forget. I will take better notes next time ahaa
Thank you so much for your support, everyone!! I hope you have fun with this new build! As usual, please report all feedback in the comments. Your feedback so far is helping me immensely and is guiding this game towards being funner and cooler and its just really important. Hearing from you all is a privilege that I think a lot of indie devs miss out on and it's a really big deal!! <3 <3 <3