New Gameplay Systems
Added BeamEats food delivery gig system accessible through the phone app with dynamic job offers and earnings based on player performance
Implemented driver rating system that tracks delivery performance and influences future job frequency and payouts
Added streak bonuses for consecutive successful deliveries and reputation-based fare scaling
Delivery progress HUD shows active contract details, material type, payout, and trip counter during hauling
Career Features
Player rating persists across saves with virtual dampening applied on reload
Pickup and dropoff dwell timers with visual feedback during active deliveries
Tips system with varying amounts based on performance, including zero-tip and maximum-tip scenarios
Earnings summary after each delivery showing base fare, tips, streak bonuses, and logistics XP
World Updates
Enhanced Hilltop Villa location with updated materials and visuals
Prevented traffic from spawning and entering the quarry area for cleaner gameplay
Removed unwanted vehicle spawning on mountain peaks
User Experience
BeamEats displays "Not available" on maps without restaurant or delivery spot support
Improved UI loading consistency for career mode