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◆ PolyTier 2 ◆ Workflow and sculpts of these days

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I usually share animation WIPs, but behind that theres also a lot of sculpting work. These days I've been focusing on more specific areas and creating deformations sculpts. It's a lot of work, but it helps me get more natural, custom results than animation alone. 🍑I keep trying to speed up my video workflow, but I also want to push the quality of my scenes — so this kind of work is a must.Thanks so much for the support and for letting me keep creating these projects! 🙏

aokkade PATREON 557 favs
VIEWS1
FILES7 files
POSTEDNov 7, 2025
ARCHIVEDNov 7, 2025