Happy new year!What a ride huh!? Here's the first report of the year:✓ I've added a training system for Chloe, the player can now target specific stats to rise.✓ Introduced working and living expenses, now there's a way to lose the game.✓ Kim received some extra events.✓ There's been progress on the antagonist system.✓ Added 36 new portrait for the girls to use in the different events.✓ Chloe received her first new costume.Most of the work done (except for the portraits) has to do with events writing and new mechanics, I plan to keep at it until mid January and then start to add new images, things are going smoothly, but there's some extra plans that I might not get in time for our next release (planned for mid February on Patreon and mid March on F95). For that, next version will most probably be Alpha 0.9 and not the full demo.Here are the features that are highly likely to be delayed.⏲ Visiting other girls.⏲ Targeting a specific girl's events when advancing time.⏲ Adding the possibility to use different kinds of Hypnosis.⏲ Adding an icon system to the choices you can take, instead of colors to know what stat is each choice linked to.This is a big feature that I want to squeeze in but might not get it in time:❓ Adding live-2d style reactions to Chloe when interacting with her in the daily menu.(basically, I want to replace her idle image and flinching reactions with animated ones, also the plan is to add new reactions that depend on her stats)Finally I'm working on a 10 pinups set of Chloe that will soon release, on Patreon and Pixiv, I'll remember to announce it on F95 too when it's ready.Thanks again to everyone who has shown interest in this project, you're all awesome.