Previous Post

End of July 2025 Progress Update

Next Post
no preview
DESCRIPTION

Hello all! It's that time of the month to go over progress on all our projects!

This month was mostly a forced break for me between ISP and health issues, including losing my only pair of glasses (I'm typing this with my phone held close to my face). The good news is I've had plenty of time to mentally plan how to tackle each project once I get my new glasses in! Our artists have also been hard at work while I've been out of commission, so no real progress on anything was lost. Here's the usual breakdown:

A Fortnight at Frenni Fazclaire's 2 v0.3:

With the recent release of v0.2, my writing focus likely won't return to v0.3 for a few months. Everything is already planned, so it's just a matter of sitting down and coding it all in. We have 12 insert arts planned for v0.3, with more possibly on the way if Omega finishes ahead of schedule. Otherwise, expect a release in Q4 (October-December) or beyond.

Hell in the Sheets v0.3:

Poritan is almost done with all the v0.3 assets, with only 2 H-Scenes, 1 Background, and a handful of quality of life (QoL) sprites. I anticipate it will take me 1-2 weeks to code the new update once I can work again, so I'm fairly confident that we can get it out in Q3 (July - September).

Behemoth's Curse v0.3:

Behemoth's Curse is in a holding pattern as I catch back up with Hell in the Sheets. Croseneu's already done the new sprite for 682, so it's just a matter of finding time to write/code and give Croseneu H-Scenes to work on. My gut tells me Q4 for this one.

SCP-999 Visual Novel v0.1:

Nothing new to announce here, other than work is proceeding as well as it can be given the circumstances. Maybe Q4 for this one?

As always, thank you all for your support! <3

NIGHT FOX Works PATREON 128 favs
VIEWS1
FILES1 file
POSTEDJul 23, 2025
ARCHIVEDJun 10, 2026