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Dev Update - 02/11/2026

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Dev Update - 02/11/2026
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Hi guys,I hope you're having a great week so far. The progress has been steady so far. I've done a lot of behind the scenes stuff to improve certain workflows, such as improving my own animation workflow. Now I can produce animations in 1080P resolution and have less of the blurring effect, which is great!In case you're not in the discord, I made a new wallpaper for wallpaper engine to showcase this improved flow. You can find it here.I'm currently around ~100 renders so far, with the first scene almost done. I'll submit that to the team to proofread and playtest this weekend. It was a pretty tough scene, not because of the renders, but mainly of the dialogue. Making sure there is character progression is crucial and being able to emotionally connect to the characters is very important to me. I think I did a good job so far, but the writing definitely took longer than I would've liked. My own internal goal is to have both scene 2 and 3 completely finished by the end of the month. It'll be close, but I think I can do it if I lock in. That should give me enough time to finish the remaining two scenes in March and be able to playtest everything and release it by March 31st, but again, we'll see how we do. I never like cutting content short or removing a scene to meet deadlines, but unfortunately with my livelihood now depending on how well the game is doing, I might not always have that choice. Regardless, look forward to another teaser next week. I'll also be running another fan-art competition in the Discord. I'll anounce those details on the 14th of February.That's all I wanted to talk about. Expect to see these numbers shoot up by the next dev log in two weeks. If they don't, you can spank me.Much love,-AbyssGames

AbyssGames PATREON 201 favs
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POSTEDFeb 11, 2026
ARCHIVEDFeb 11, 2026