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Hello people!
Today I reviewed the demo and the progress is truly inspiring (Max is speaking). Vadim (@vdovenko.vadim on insta) did a great job already, being new to Unreal and already making huge progress with the player's movement, collisions, and player's hands' mechanics. He does not use any prebuilt Unreal assets but wants to do every game mechanic from the ground up (a good way to avoid ''indie-ish'' aspect).
I hope he will allow me to share it soon ("don't show it is not ready yet" syndrome =D).
Just wanted to update you on that. Take care!