LCPT 0.2 news
DESCRIPTION

Hey, thank you all for the support and such a huge response! This is a record for me in terms of excitement around my games. I see that everyone really likes the game and everyone wants an update!

I’m gathering a lot of feedback from people. Tons of cool gameplay ideas and quality of life suggestions are coming in from all corners. Many of these you'll see in this update. For example, I'll first make it so that multipliers are counted just for owning an item, not equipping it. You will be able to visually disable items that you do not like.

However, first and foremost, I want to upgrade the collision system in the game so I can work on pistons for other mob holes. Check out the early work on the new collision system in my twitter post. Head pats as you requested 😎👌

https://x.com/MyLovelyCraft/status/1865018900011749796

You'll be able to slightly move the entire mob by all body parts. I think in this update I’ll add a new category of physical items: toys. Unlike pistons, they will just be scattered around the scene and can be used to interact with the mob in any way. They will not have an auto mode. It is purely for manual mode fun.

Simultaneously, I am already creating new visual content. There will be many new "pistons," body modifiers, clothes, and more. I'll also add a couple of secret achievements now that the physical simulation has become even more advanced. I'll make a small update to the user interface graphics. I’ll add lots of new sounds from interactions with the character as well as new mob reactions to the player’s actions.

The new trader, Alex, is almost ready and will be waiting for you in the new location, Forest. This location will be very important to the overall "plot" of the game.

Unfortunately, I can't tell the date of the next update because I'm currently touching very deep systems that can break at any moment and all deadlines may be disrupted. Expect an update in about a month.

Stay tuned for news!

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Lovely Craft PATREON 340 favs
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POSTEDDec 6, 2024
ARCHIVEDJun 10, 2026