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Dev Update 26th April

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Dev Update 26th April
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Hi All,

I hope life is treating everyone well...

Let me start of with the bad news (so I don't sneak it in at the end when everyone is bored reading 😊). I forgot all about the 4K images this month... because things were progressing really well on the re-do over the past week, the 4Ks slipped my mind. I don't think I'll have time to squeeze them in (along with the poll) over the next few days, so instead I will do two sets of 4Ks next month... a pregnant batch and a regular bacth. I'll do a separate poll for each one, so we might see different girls in the main poll versus the pregnant scenes. And either way, the images will be different - i.e. I'm not going to do the same girl in the same pose, with just a pregnant and a non-pregnant version... Each image will be unique. And as per previous months, I'll do lots of extra 4K images too.

OK, so onto the season 2 update.... Art-wise...We had a really good week (Cell blasted through a LOT of new images and I got through a decent amount too)... although we are still waiting to get some animations, so a little bit of a backlog on animations, but nothing to get worried about yet. I'm still hoping to have a playable demo next month for you folks. (rpobably the end of May)

From a static image persepctive, I'm really happy with progress, and we are adding lots of extras compared to the orginal, especially for the sexy shots. As expected the art re-do is getting a little easier as we progress into scenes where the original posing was decent AND where we have already done set-up on the new environments / locations, so we aren't starting from scratch with every new scene.

Script-wise... I made good progress, but things are just taking a little bit longer than I had hoped. I just cannot help myself tweaking stuff and fixing stuff and wondering how the hell some of the original script ever made it out in the first place 😊. But I am probably being atoo fussy, so I am going to be a little bit more disciplined this coming week and try to stop meddling with stuff just for the sake of it. But because this is THE last version ever of these scenes (no more re-dos after the re-dos), it is hard to not try to polish absolutely everything. I am my own worst enemy sometimes.

One way I can speed things up is to hire someone to take on some of the easier / basic work: Stuff like editing, proof-reading, basic renpy stuff, swapping in the image calls for the new images so from next week, I'm going to look to hire some extra help to blast through this easy (but time-consuming) stuff, to allow me to concentrate on the re-writes, the art and any of the complex / pathing stuff. Having someone to help out will help a lot, but finding reliable staff has always been a challenge (not just for me, for other devs too) So... two requests...

1) My previous proof-reader hung up his boots (and no longer uses the old contact details I had), but I know he checks in from time-to-time, so if you are out there and still contactable, and missing working on the game, please get back in touch as you are missed.

2) If there are any budding developers amongst my patrons who would like a (paid) internship, getting started on some easy tasks, please send me a DM. Familiarity with renpy is a must, but you don't need to be an expert. English proficiency is also a must. And bonus points (but not a must) if you have experience in photoshop, etc.). I'm not looking for experts / senior coders, etc. as the help I need is on the simpler stuff, so hence it's an internship, rather than a senior partner that I need right now. :) So if you have some knowledge, and looking to break into the dev scene, please send me a DM

For this week's teasers, I'm going to concentrate on images where there wasn't really an original equivalent... either they are brand new scenes... or the scene is so different from the original that it's not worth showing a before and after shot....

Next week, I'll concentrate on teasers for scenes where we do have an equivalent original scene, so we can do the compare and contrast to the original.

Please let me know what you think of these images and which scenes you like the look of...

And we finished two Jenna scenes this week, so that's why she fetaures heavily in the teasers... I promise I'll include Monica next week as we are working on one of her scenes at the moment.

Also... from next month... I am thinking about doing two dev updates per week. Maybe one regular one, plus one where I delve into behind a scenes a little more and talk about the creation process. Let me know if interested?

Please let me know of any questions or comments and I'll get back to everyone.

CG_Gaming PATREON 59 favs
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POSTEDApr 26, 2026
ARCHIVEDApr 26, 2026