Hello everyone,
Voxta v1.4.0 is now available. You can download the latest release at the Voxta Portal.
This update introduces an OpenAI-compatible API to use Voxta as a backend, a full Elite Dangerous game integration, and several system fixes.
Here is the full list of changes in this build:
✨ New Features & Integrations
OpenAI Compatible API (Voxta as a Backend)
You can now generate your own Voxta API key and use it to power external clients with Voxta as your backend. Currently, this API exposes standard /v1/chat/completions and /v1/models endpoints for text completions only. We plan to expand this later.
Elite Dangerous Integration
This is a full integration with the game Elite Dangerous. The AI has access to live ship telemetry data, reacts to critical in-game events, and can use actions to control specific ship functions. We will publish dedicated characters for Elite later.
Dual Vision Capabilities
Added a new 'Both' option for vision sources, enabling Voxta to simultaneously capture both your Webcam and Screen.
⚙️ UI and Experience Updates
Refined Selection Screens: Updated the selection screens for Augmentations to improve visibility. Added new icons for the Chat Style selection.
Voice Selector Refactor: Overhauled the Voice Selector UI. Service identification is clearer, and truncation issues have been fixed.
Assets Folder: The Assets folder is now created automatically on demand when the tab is opened.
🛠️ Key Fixes & Technical Enhancements
Server & Modules:
LlamaSharp: Updated to version 0.26.0.
AssemblyAI: Added keyterms prompting support.
OpenAI Compatible Module: Added the ability to pass custom headers and body parameters.
Prompting: Implemented structural changes to the text generation prompt.
Bug Fixes:
ExLlamaV3 Installation: Fixed a breakage caused by setuptools by pinning setuptools < 82.0.0.
Memory & Chat Crashes: Fixed a CharacterMemoryInstance.InitializeMemoryAsync crash that occurred when processing previous chat memories. Fixed a ThinkPass crash that triggered on the first message if the chat history was empty.
Audio Queue Deadlock: Fixed a deadlock in the audio queue that occurred if speech was interrupted while an image was generating.
Visual UI Fixes: Fixed a UI jump when rolling over video character cards if the center positioning didn't match. Fixed chat history sorting. Resolved an issue where the default avatar went blank on non-automatic settings. Fixed a bug where the image gen playground prompt wouldn't send if the editor wasn't blurred.
Thank you to everyone testing and reporting bugs.