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πŸ› οΈ Intercepted β€” Demo v0.1.2 Development Update

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Hello everyone, Just a quick development update about Demo V2. Progress is going well, and several important systems are now implemented, including the new relationship-naming mechanic, the choice-based points system, and multiple improvements to conversations and progression flow.

This version won’t move the story much further yet, but it will introduce a more structured and detailed beginning, making the experience richer and more immersive from the start. I’m also experimenting with new mechanics and running AI visual style tests. These visuals are not necessarily the final long-term style β€” they currently serve as a solid placeholder while I continue refining the artistic direction.

Since this is still a demo, some elements, mechanics, and presentation choices may change significantly over time as I keep testing and improving the systems. The goal of Demo V2 is mainly to build a stronger foundation for the game rather than push the story forward for now.

Regarding the release timing: if everything goes smoothly, Demo V2 could be ready by the end of the week. However, if I run into unexpected coding issues or need extra time to stabilize certain mechanics, it may take up to an additional week. I prefer taking a bit more time rather than rushing something unstable.

A huge thank you to the very first Tier 1 supporters β€” your early support truly means a lot and directly helps the project move forward. Over the coming month, I’ll also be implementing the official Discord, where supporters will be able to follow development more closely. Going forward, tier support will have a meaningful impact on the evolution of the project, with higher tiers having a stronger influence on future development decisions and priorities.

Thank you again for being part of this journey β€” your support is what allows this project to keep growing.πŸ”₯

FreNchTR PATREON 29 favs
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POSTEDFeb 8, 2026
ARCHIVEDFeb 8, 2026