Reupload of the post because Patreon took it down for no reason :steamhappy: :steamhappy:
Hey everyone!
It’s been about 2 months since the last release, so it’s the perfect time to recap the features we’ve been working on during this period!
Gameplay
Fighting Improvements
New combat features like heavy attack, air attack and throws. Enemies are now affected by hit-stop and domino effect. Feature to allow ranged enemies to aim their attacks is in progress!
Damage numbers now pop-up on hit.
Parry Marker
Marking the timeframe in which your block will result in a parry. Props to this guy for pretty dust effects!
Variable jump height and momentum retention
Variable jump height
Momentum retention
Combo meter, damage number pop-ups
Conductor scene
Group sex feature
Certain enemies of the same type can now join in on the sex!
New portraits
Adding the missing Bibi and conductor sex portraits.
Additionally, updating the Bibi sex animation.
Level Design
Main city path
City decorations
Platforming!!!
Slum path
An alternative path you can take from the train station. In the upcoming release we'll mainly be focusing on the main city path, however if we have some time left over, we might finish up sections of the slum path and make them available!
Down we go
General
Dialogue system migration
We're now using Dialogue System For Unity, also used by Disco Elysium among others. Cool features include a quest system, localization and a node based editor.
Old design
New design
Pretty print animations!!!
Improved controller support
Controller vibration
Controller UI prompts
Menu controller support
Dpad movement
Butt plug support
We're so back...
New enemy
A few weeks ago we posted a poll to decide the next enemy and the hyena won decisively against all my expectations lol. Had no clue so many people were into futas!
cover cred: @__fl4nfan
That’s it for the interesting stuff! Giving date estimates is always tricky in game development, but we’re aiming for a new build in late October to early November. Thanks so much for following along, I’m blown away so many people actually read these updates! Can’t wait to see your feedback and ideas. Stay tuned, and until next time!