Hello, sorry for the 2 days delay (couldn't work)
As I was saying, that should have been a short (30 secs) video; it's 2 min π.
No alt expected, maybe a POV. Now working on the fighting animation and 2B.
By the way, "short video" format is soon to be deployed, since the 2 minute or so structure requires a tiny bit over a month to get done. I mean we can space between different concepts
Hate the sound bit, I've been trying to avoid the weird "sit comedy without laugh track" effect but afaik you can actually do that only by adding some neutral BGM π΄
Yeah a new physics simulation has been used; won't enter into any detailed explaination, but it looks like inverting the usual process for touching meshes gives back better results with certain poses
Video in this link: Season 2 (yeeee!)
You heard the dragonball dudes π€π€π€ be kind and enjoy da stuffff