hey lads! we're in alpha development and here's what's been cookin, there might be more changes lately
- re-adjusted current sandbox level and lighting
- adjusted the number of NPCs inside the current sandbox
- locked doors are changed only for shortcut into cells, and changed colors, the key that was for shortcut, now opens cells that are locked
- added prison gag to lootables
- added armbinder to lootables
- doors now dont automaticly open, it needs to be interacted to open and close similiar to how locker works, but still automaticly open for NPCs
- doors that needs key will need the placer to have the key first, match the key color to the door (image will be added later, but ths will be changed)
*gameplay features and story are currently in development and not final, existing gameplay and story are subject to change and might not represent further prototypes
BUILD LINK
https://shirou01.itch.io/boundproject-guest-builds-h201he80r1h80he
Password is in the comments
Video Preview
https://www.deviantart.com/ryuu01/art/1224835419
Voices shoutout to
- Voice 1 shoutout to @QuetzalYVerde, https://quetzalyverde.carrd.co/
- Voice 2 shoutout to @Aife_thedarkelf, https://aifevoices.actor/
- Voice 3 shoutout to @Tsuma-ASMR, https://linktr.ee/tsumaasmr
- Voice 4 shoutout to @ErisVox, https://twitter.com/ErisVox
- Voice 5 shoutout to @Bashful_Echo, https://linktr.ee/succubaelyre
- Voice 6 shoutout to @Rhaena, https://www.erin-kress-vo.com/
- Voice 7 shoutout to @Jaime, https://www.thevoiceactingnerd.com/
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
other redirects at