BoundProject Devlog 24.1
hey lads! we're moving very close to close the pre-alpha state, but it still needs some features
- new test level, bigger one
- for testing, added in total of 6 dummy-chans at once, but only 1 that is patrolling, mostly for performance
- adjusted stamina cost on actions
- adjusted arousal increase and decrease on both moving and actions
- for temporary solution, if the player gets hogtied or legs is crossankled by dummy-chan, they will get blackscreen and ported back to cell
- dominant dummy-chan that resides on the darker blue-ish hue lighting room will ALWAYS hogtie player after knockdown
- crossankles now can be changed to regular bound leg, simply align both feet to a hook that's on lowest height and then do leg only struggle by holding right mouse button and left mouse button
Build Link
https://shirou01.itch.io/boundproject-citizen-pw-29q0he891fh9
password 8GOVQF94
Voices shoutout to
- Voice 1 shoutout to @QuetzalVA, https://twitter.com/QuetzalYVerde
- Voice 2 shoutout to @Aife_thedarkelf, https://twitter.com/Aife_thedarkelf
- Voice 3 shoutout to @Tsuma-ASMR, https://twitter.com/tsumaasmr
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
Link to video preview in Deviantart
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-24-1-1053900846
that's it for today lads
NOTE, this is just to test the features and stuff, more will be added
have a nice and tidy day lads, cheers =D