State of Development: July, 2027
Hey everyone.
This is a broader development post about where the project is right now and what I’ve been thinking about recently.
Current Focus
Right now, my main focus is:
Animating and finishing the lewd scenes.
Finishing the Steam Store Page.
Implement a VN mode. At the start of the game, choose VN Mode or Classic Mode.
Make plenty of regular renders still.
Main Thoughts This Month
Been focusing on animations and lewd scenes recently. The pace is slower than I want. Besides, it's summer, and where I'm at, it's pretty darn hot, and the humidity turns me into a puddle of water. :D
Other than that, I've got the Steam page to finish. I had already submitted it for review, but they rejected it because some of the cover art wasn't PG-13-rated. Will adjust and resubmit.
I'll implement a VN mode. In this mode, all scenes will happen one after the other. No clicking, no map searching. Choices will still matter, and if you've rejected some girls or done things differently, some scenes won't show up, or the scene order may change. Everyone doesn't care about free-roam, so I'll just add the option at the very beginning of the game to choose between the old free-roam system and the VN mode. I haven't been able to effectively expand free-roam with random events and hidden stuff, so I think it might solve some issues. Still working out some details, will keep you posted.
This story update has been planned out much more tightly, with self-imposed restrictions, scrutinizing each scene not just 'oh I like it, lemme make it' without first making it fit coherently. Plenty of such decisions in earlier episodes.
Current Challenge
The main challenge right now is:
Animating. It often takes several iterations to get it right. That can still sometimes fail, and the end animation can look bad.
Another thing is posing. I don't like using pre-made pose packs for posing. Either regular poses or sexual poses. I do use regular pose packs more often, but not for sexual poses.
Both take most of my time in production.
I’m handling it by:
For animating: Using several passes. Crude outline, then check, then refine, then create smooth previews, refine more, same cycle several times.
For posing, I try to conceal with the camera or the lighting. Or I take the base pose and I re-pose it. For lewd poses, I pretty much make them from zero or take a base pose like lying down, sitting, or leaning, and then modify it heavily.
Question: Would you mind if I used more pre-made pose packs and less of my own posing to speed up production? Both for lewd scenes and regular scenes.
Going Forward
The next goal is:
Finish animations and then get back to writing and rendering the rest of the scenes. (Will be working through the weekend)
I’ll avoid giving a release window too early, but development is moving, and I’ll keep making progress easier to follow.