Hi! Although this is not exactly what I wanted to show you, Godot with its strange bugs took too much development time... Also the build has bugs and I know about most of them.What was done:TopDown view for the game : textures, characters, movement, animations, some objects.More customization options : all types of boobs (there are no animations in the milk machine yet), 10 hair options, top-down models have the same types of customizations.Player customization : go to the lonely mirror.Moving objects : you can drag objects (boxes), as long as it is just a function that exists.Functional map : you can see its work if you open the debug menu. It is needed for future AI NPCs, and globally the basis for construction and interactions in the game.Construction : so far there are only walls and a floor (and it does not cost money), but there is a problem with this that will be described below.Changes to the customization menu : new options added.This took much longer than I thought, but in fact from now on it will be possible to develop AI and finally start creating gameplay loops (customers, milking, etc.). I hope I can make more frequent updates (although small ones).Although the biggest problem that took me a month of development is... Godot autotiles. The whole point is that I plan to make a large area for placing different things in the game (somewhere up to 10000x10000 tiles at maximum). To do this, I need to update the ceiling (autotile) and floor (autotile) textures. And the interesting thing is that if there are more than a certain number of these tiles in the game (depending on the machine on which the game is running), the game starts to lag when creating new walls or floors.I tried to solve it in different ways, constantly updating the code, in the end I realized that this is a problem of Godot and not my code. Thanks to some people on Git. Right now I still haven't solved this problem, so you can try to break the game by creating a new floor.Until I forget about this problem and suffer in the future (Hello future me). Therefore, I will concentrate my attention on the development of the gameplay loop, namely the customer base, selling milk and developing the farm itself. I will also need to finish the Futa parts for the main character, as well as add the ability to interact with NPCs (in a sexual sense, in addition to milking, and just talking)
Thanks for your support!