Progress is going pretty good. As previously mentioned this update will be focusing around artefacts. Making it possible to Banish Artefacts in runs as well as adding a ton of new cursed artefacts and Relics for more variety and possible builds. One often requested feature is also in the works that is planned to be included in this months update, which will flash out companions a bit more.
Free Month: July
Working on the game is really fun. I got dozen of ideas of what I want to add, change, improve and adjust. While also getting a lot of very valuable and helpful feedback which I am always trying to take into consideration.
And to make sure to not burn myself out and being able to continue providing meaningful and quality updates in the future I decided to take a break in July.
This also means I will make the July another free month. All who are still subscribed before the first of July won't get charged for July.
With that out of the way lets get to the new content.
###New Stuff/Features###
Banish Feature:The banishment feature has been added.Now it is possible to banish Cursed Artefacts from appearing for the rest of your ongoing run.
A total of around 20 new divine and cursed artefacts has been added to unlock and encounter. Most of these artefacts are also tied to new achievements and need to be unlocked, so there is new stuff to do as well.
Companion Comments:A thing that was often ask for. The companions reacting to the players transformations. It does not change or interrupt the gameplay but instead gives it a bit more flavor and personality to them.
It will be able to be turned on and off in the settings.Currently the system only features generic responses based on the body part but I am planning to expand it with more unique reactions.
Some smaller bugs have also been fixed.As always the full patch notes will come with release post at the end of this month.