Hey everyone,
I've been busy continuing on with the sprite work. Things are going on smoothly enough that I'm confident I can get a build out by the end of next month with the two cop mobs. The build will mainly be used to test interactions with projectiles. So the actual gameplay of the mobs will not be final. Also the nude sprite of the player is just a teaser for when I update the character and wont be in the next build.
There isn't too much to say this month, I had planned to make this post detail some background lore. But unfortunately ran out of time as I wanted to accompany it with some drawings. Sorry! But I will definitely post it as well as other news next month!
PastedCement
Copbear
idle_animation (previously completed)
walk_animation (previously completed)
juggle_landed_getup_animation (100% complete)
hitstun_animation (100% complete)
attack_grab (100% complete)
attack_regular (100% complete)
Copfen
idle_animation (previously completed)
walk_animation (previously completed)
hitstun_animation (90% done)
Player
player_captured (100% complete)
Copbear
juggle_landed_getup
hitstun (achoo!)
hit_grab
hit_regular
CopFen
idle
walk
Player
capture