Hey everyone,
A little tired here, the new patch contains the new cop enemies. There were meant to be two but added a third midway through. I thought it would be more interesting if the capture mechanic revolved around a hovering drone like enemy. Its meant to add an interesting dimension to the gameplay. But due to this late addition its assets are more or less placeholder for now. Due to this change the capture animations aren't finished either as there are still no indicators of what's holding down our player character. This will be completed at some later date.
As usual gameplay isn't final
I was hoping to talk a bit more but adding 3 new mobs with each their own quirks kept me pretty busy with all the unintended bugs. So I'll have to move it to next month (apologies). I am now up to the last mob of this marathon. A sort of four legged doggo thing which is going to be a bit tricky animate. This enemy being part of the cop team will have a v animation.
But because its officially month 12 I'd like to reveal a secret!
Our Bat cop has a name!
...
Tamworth!
But you can call her Tam or Tammie, not sure if its her first or last name. I'll likely refer her as Tam from now on.
Anyways...
Patch notes
New mob [COP_BEAR] and [COP_FEN] added to training stage
PastedCement