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Monthly Update #15 + v0.16.0(test_build)

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Monthly Update #15 + v0.16.0(test_build)
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DESCRIPTION

Hey everyone,

Heres the update I promised last post with the inclusion of the now aptly named Cop_Sniff mob to the training mode. Currently the mob can only grab you if you are in a knocked down state.

I've learnt a lot of things while making all the mobs, more or less what works well and what doesn't. The main thing next for them is additional animations and full revamp of their ai.

Anyhow here are some of the animations for Tam Worth. We have an new forward + light attack combo. Its quick and closes some distance, but the combo potential is low.

Next is a new down + heavy attack. A new launcher that forces a spike launch.

Third is a new combo route for the 3 hit light combo. Its a new launch extension as I plan to remove the existing one to make air combing take a little more effort.

I wasn't able to get as much done due to work and stuff this month. And regardless of what happens next month I'll be sticking to the schedule so backgrounds regardless of where I'm at the month after that.

Cheers

PastedCement

FanNoise PATREON 6 favs
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POSTEDNov 29, 2025
ARCHIVEDNov 29, 2025