v0.4 is going to be a fairly huge update, with 3 unique locations and countless more maps for interiors. The goal will be to ensure both the Blacksmith and Wizard Village interactions are fully fleshed out and workable with all forms, including the Blacksmith quest as well as a new original quest from the Wizard that ties in to the Lone Mountain without it being a standalone locale with nothing prompting you to visit it outside of pure curiosity.
As with all combat moving forward, I want it to be completely optional and/or situational. This will mean that forms will have a huge impact on how potential enemies see you, like with the current Goblin ambush scene. Expect to discover dialogue you wouldn't normally see if you just play around with your species or gender.
Mapping is nearly done, just need to touch up some areas and add general building clutter to the village, and then everything moving forward will be solely technical: scenes, images, abilities, and combat. The things that are actually interesting.
A lot of the small accomplishments and updates will be logged over on the Discord if you want to stay fully up to date.