I'm making the executive decision to divide v0.4 into multiple playtesting periods and moving my rough release period further into the future. I want the Village to have some kind of interactible foundation with some quests and dedicated scenes, but I won't be able to have either in a timely manner.
Instead of practically going dark save for weekly previews, I have decided to make the community directly a part of the development process by having a small selection of playtesters who help me polish the rougher parts of the this update so I can focus on the bigger picture.
To participate as a Supporter and up, head over to the Discord and fill out the applicant form that will be pinned in the #game-discussion channel. This is meant to be an exclusive role, so at least some scrutiny will be levied.
Following an initial playtest release, much more will be worked on such as:
The Blacksmith Quest
New Original Wizard Quest
Cattle Ranch Quest and Endings
Abandoned Chapel and Succubus/Devil TF
Hopefully all of this will be included in v0.4 and released in a somewhat timely manner. The goal is to shoot for less than a month since v0.3, but I can see it being somewhere around there.
Moving forward, all big releases (v0.5, 0.6, etc) will have a small, several day playtesting period to ensure no catastrophic bugs plague the game and should increase the quality by a wide margin.