Hi everyone,
I am very sorry that I have to write this post.
I originally planned to keep this discussion inside Patreon while I tried to figure out the next step carefully. But the situation has now changed. I have been removed from the developer side of the project, and public posts have already been made that describe me as greedy, as someone trying to cut Micah out, and as someone incapable of finishing the game.
I cannot stay silent while that version of the story is being presented publicly.
I want to explain the situation as calmly and clearly as I can.
Giantess Playground started as my own UE5 demo because I personally love GTS games and wanted to make something fun for this community. Over time, with support from all of you, it grew into a bigger project. I invited Micah to work with me because he had a destruction system that could fit the game well, and I believed collaboration would help the project become better. In the beginning, he was asking for 2000 USD, later raised to 5000, then asking for 50% of the income share of both Epic/Steam. I am just too nice to agree with this contract.
My understanding of that agreement is that I remain the owner and copyright holder of the game, while Micah would receive a share of Epic and Steam revenue in exchange for working on the game together and sharing development responsibilities and costs.
For a while, the collaboration worked. His destruction plugin was integrated, the game received more attention, and more people started supporting the project. I was genuinely happy about that. I wanted this to become a real GTS game with actual gameplay, destruction, exploration, and replayability — not just a quick tech demo or a simple fetish product.
But over time, our direction became very different.
I wanted to continue polishing the game, fixing bugs, improving the UI, expanding Tiny Mode, and making the overall experience more complete. Micah wanted to push toward Steam and Epic release faster. Since then, most of the actual ongoing development work has fallen on me: fixing bugs, changing UI, integrating new content, handling updates, managing helpers, and trying to make the game better.
At the same time, the publishing side and income control were not fully in my hands.
This has created a very unhealthy situation. The workload, costs, and pressure were mostly on me, while the public perception, publishing control, and revenue flow were not fully under my control. On top of that, part of the income I should have received has not been paid to me for several months.
(but I've prepaid him a lot before the EPIC release since he said he's no income and he needs to raise his family)
After that, he keeps trying to add more charged content to the game, like making the models charged DLCs, or splitting the game into a few mini games and charging several times. I rejected all of his suggestions as he seems not interesting with the game at all, but just making money out of it. We have had several voice calls arguing about this.
Since this year, I have received no further help from him at all. As you can see, the destruction has not been optimized for a long time. I asked him to fix the defris issue (as they are flying like paper), but he never really worked. So I'm pretty much become the only person updating this game. (but he still takes the EPIC incomes)
The last thing that put me on fire was 3 days ago, when I was asking him to fix an issue, he brought a helper with 400$ hourly consultant fee. I said ok I don't have cash for it since, according to the contract, we should split our development costs. And he told me, "This is a big problem".
After so many things had happened, I finally decided to stop this unhealthy collaboration. I also said clearly that I did not want the Steam release to move forward under this situation. I said I would finish the last update I had been working on, push it to Git, update for both Patreon and Epic since people did support me. I also grant the Epic income to him, since he has a family to raise. My request was simple: please do not continue releasing the game on Steam as if everything is fine. (Because I don't want him to take me as his ATM, and I don't feel I want to continue developing everything and give him free money)
After that, I was removed from the Epic/Steam development account. Then, public posts were made saying that I was blinded by greed, that I wanted to cut Micah out of development, and that the game’s problems came from my lack of ability.
This is my game. I started it. I have been working on it for a long time. I have carried a huge amount of the development, content, UI work, bug fixing, and project costs. I have also tried for a long time to avoid making this conflict public because I did not want the community to be dragged into a personal dispute.
But now that I have been publicly accused, I need to defend myself and make the situation clear.
To everyone who has supported the project on Patreon: I am truly sorry. You supported this game because you believed in it, and I never wanted things to end up like this. I know this situation is disappointing and painful to see.
For now, I cannot promise future Steam development or long-term updates under the current structure. I also do not agree with moving forward with a Steam release while the ownership, revenue, credit, and development responsibilities are unresolved.
What I still want is simple:
I want the truth to be known.
I want people to understand that I am not abandoning the game out of greed. I am trying to protect myself, my work, and the project from a situation that has become unfair and unhealthy.
If you want to help, please help by sharing the facts calmly. Please do not harass, insult, or attack anyone. I do not want this to become a hate campaign. I only ask that people do not accept a one-sided public story without hearing my side as well.
If you have supported this project, shared it, commented on it, or believed in it, thank you. I am deeply grateful.
I am very tired, and honestly, this has been extremely painful. But I still care about the game, and I still care about the GTS community. That is why I am writing this instead of just disappearing quietly.
Thank you for reading, and thank you for giving me the chance to explain.