This will most likely be the final week of preparing our new character models, including the main cast, enemies, and NPCs, before we fully transition into the animation production phase.
At this point, only four new maps remain to be completed. If everything goes according to plan, starting next week you should begin seeing high-quality animations and new content for Rewind Desires being released regularly once again.
Over the past few months, a significant amount of our development time has been dedicated to rebuilding character models, improving our production pipeline, and laying the foundation for Chapter 1. While some of this work may not have been immediately visible, it is essential for ensuring better quality, faster production, and a more polished experience moving forward.
One of the major milestones for Chapter 1 is the implementation of a new combat system that can seamlessly integrate with adult content. This was something we were unable to fully realize in previous versions due to the limitations of a small team and the need to prioritize other areas of development.
Now that much of the groundwork is nearly complete, we can finally begin focusing on this system properly, and we're excited to share more progress with you in the coming weeks.
Lastly, we would like to thank everyone who continues to support us on Patreon. Your support means the world to us and plays a vital role in helping this project move forward. Every contribution helps us get one step closer to realizing our vision for Rewind Desires.
Thank you for being part of this journey. We will continue working hard and pushing forward until this project becomes the game we envision it to be.