[Now available to Silver+ Supporters]
So this is an update to the level I provided my supporters last month. This update features a prototype build of the Boss Chase rooms with Selma (sketch animation). She will chase you down 3 hallways while you avoid obstacles, but once in a while, Selma will throw stones like bowling balls to knock Yui over, so players, be careful where you hop. Note: that the layout of these rooms are prototype to test out the concept of the boss chase, some rooms will be much easier than others, and balancing and length might not be finalize. The point is this is to test out the boss chase and see if the set up is enjoyable, if the feedback is good, then this is what the boss battles should be like throughout the game.
Also, the punishment system has been enabled, so players can witness the fun mini-game, but the actual failure system has been disabled, so you're free to get caught as many times as you like without worrying about getting a Game Over.