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03/15 Game Development Report

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03/15 Game Development Report
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Devlog Update: Battle Perks, Conversation CGs, and Phone Systems

Welcome to this week’s devlog! While I’ve been heavily focused on expanding the game's storyline, I’m going to keep those details brief for now to avoid spoilers. Instead, I’d like to dive into some of the mechanical and visual updates I’ve implemented over the last week.

Battle Perk Systems

The combat system is receiving a major overhaul. As you level up, the protagonist can now select Perks to become more powerful or versatile. There are currently eleven perks in total, and ten are fully functional; the "Increased Loot" perk is designed, but waiting on the final implementation of the loot system.

Each time you level up, you can choose one perk. Furthermore, each perk can be upgraded up to three times, granting increased effectiveness and unlocking additional unique abilities at higher tiers.

Conversation Images and CGs

I’ve begun integrating specialized illustrations to complement the main narrative. I originally planned for these images to appear strictly on the in-game phone screen, but due to screen size limitations, I’ve decided to split CG scenes into two distinct categories:

Offline Images: Representations of the player’s current physical situation or environment.

Online Images: Content that NPCs or the protagonist upload to social media (SNS) or send via private messages.

The phone interface will also dynamically reflect the player’s Corruption Level. As the protagonist becomes more corrupted, you’ll see changes to the phone background, different types of SNS uploads, and even the ability to host livecam shows.

Storyline Updates

The narrative is taking shape: a freshman agent (updated from the original "seasoned agent" concept) is sent on an undercover mission to investigate a Cartel-controlled jungle village in Southeast Asia.

Following an information leak, the protagonist's identity is compromised immediately after infiltration. Forced to survive by any means necessary, they discover that a foreigner can earn significant funds through specific "performances" - regardless of their own comfort or intentions. The sample image below shows the player being forced into a Phuying makeup by their roommate.

Balledra Games PATREON 55 favs
VIEWS1
FILES4 files
POSTEDMar 14, 2026
ARCHIVEDMar 14, 2026