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03/28 Game Development Report

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03/28 Game Development Report
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Devlog Update: Story Expansion & Miscellaneous Fixes

Welcome to this week’s devlog! I don’t have any new flashy graphics to show off today - mostly because the core systems are polished, and the remaining updates are either deep story spoilers or NSFW. However, "no pictures" doesn’t mean no progress. I've made progress this week, so let’s dive into the details.

Experience Systems and Quests

The Experience and Quest systems have officially been integrated. Quests primarily function as bounties, where you perform favors for the village residents - or even the Cartel, if your corruption is high enough. I have currently implemented basic bounty and resource-gathering quests, but expect the objectives to get "spicier" as your fame and corruption levels rise.

Story-Specific Locations

To ensure the storyline feels integrated into the world, I’ve added several story-specific locations. While these are currently placeholder areas with minimal interaction outside of quest triggers, I plan to expand their functionality soon - including the ability to venture outside the village or even attempt to infiltrate the CIA office.

Storyline Progress

I’ve been writing a significant amount of new story content. For the initial release, I am aiming to complete the narrative arc up until the point where the player is corrupted enough to receive their first tattoo. I don’t want to spoil the surprises, so I’ll keep the details under wraps for now.

Character Creation and Customization

(Apologies for the censorship. I’ll set up a Discord or a similar platform for uncensored devlogs once the game is released.)

The Character Creation and Customization screen is now live. You can customize various traits, including:

First and Last Names

Skin Tone & Nationality

Gender (Femboy or Hermaphrodite)

Character Secrets (Fetish or Sissy/Prostitute name)

I initially planned to include hair styles, makeup, and piercings here, but I’ve decided to move those to in-game interactions instead. I feel it better serves the gameplay loop to have these elements altered later, reflecting the player's gradual corruption and (forced) feminization over time.

Balledra Games PATREON 57 favs
VIEWS1
FILES4 files
POSTEDMar 28, 2026
ARCHIVEDMar 28, 2026