Patreon Poll Results: Encounters & Events
The results from this week’s poll are in! Expanded Harassment Options took the lead, followed closely by Hormone Injection scenarios.
To implement the "Harassment" updates, I’ll be adding location-specific scenes, such as school bullying or clothing theft at the resort. As for the "Hormone Injection" scenes -since it’s realistically rare for someone to just carry a syringe around- I’ve decided to introduce a "Sissy Hypnosis" mechanic that triggers while the player is sleeping. I’ll go into more detail on how that works below.
Devlog Details: Save/Load Systems
The new system focuses on speed and accessibility. In a game with multiple story junctions, being able to jump between save slots is vital. While restricted saving is often easier to implement, I’ve worked hard to keep the timing as unrestricted as possible.
"Save-scumming" is a choice for those who want to explore every outcome. However, I am planning to add a Restricted Save Mode for players who prefer a more punishing challenge.
Devlog Details: Sleeping & Housing
As mentioned, the sleeping mechanic now includes "Sissy Hypnosis" content. If the player sleeps while hormones are in their system, the hypnosis triggers as the body processes the dosage. This will dynamically alter the protagonist's Identity Description based on your initially selected kinks. Furthermore, this will impact the protagonist’s "Moral Threshold," making it easier (or harder) to engage in provocative activities, such as wearing revealing clothing or prostituting yourself.
The Housing System is now fully implemented. Your roommate, Kate, is a nymphomaniac who will constantly clutter the house with condoms, sex toys, and ropes of ejaculates(of her and her partners). You have a choice: clean up the house to reduce your rent and gain Kate's affection, or join in.
Development Progress
With the Save/Load system and UI updates finished, I’ve reached two milestones:
Functional Stability: The game’s base structure is solid.
Shift in Focus: Because the primary technical objectives are nearly complete, future devlogs might be shorter as I focus purely on adding storyline content.
Remaining Objectives:
Protagonist Emotions: Influencing the player's ability to perform morally challenging actions (partially integrated).
Combat Polish: Adding weapon modifiers, passives, and new enemy skills (partially integrated).
Plastic Surgery: Expanding customization options (partially integrated).
Location Activities: Adding repetitive tasks/jobs to various map areas.
As you can see, most of these features are already in the game; they just need a final layer of polish.
New Patreon Poll: General Preferences
Q. I want to better understand what you want to see as we move forward. Multiple selections are allowed. Please vote on the following preferences:
Option 1: I enjoy sissification content that focuses on immersion (hypnosis/dialogue/identity shifts).
Option 2: I would like to see the inclusion of futanari/dickgirl content.
Option 3: I am okay with more text-heavy content if it means faster/more frequent updates (graphics will remain, but text will carry the narrative).
Option 4: I am interested in real-life transition or sissification.
Option 5: I am interesed in potential pseduo-bestiality content(which will include various non-animal creatures).