Greetings,
I'm sorry for the lack of communication the last weeks during the paused billing cycle. Initially I thought I could manage everything in 2 - 3 weeks for what I had planned but decided to use the entire paused billing cycle for more private life matters and did manage to get a lot of things done. So, hopefully I'll have some more free time over the coming weeks.
Steam
I finally submitted my steam page and my windows build for review last week. I hope for feedback later next week.
Blender
Today I spend some more time playing with blender, trying to optimize my workflow for posing and played a bit with volumetrics to create a bit more atmosphere.
What's next
I'll rework some parts of the engine I had planed for a long time and expand the steam integration some more.
On the blender side I want to look a bit more into fitting clothing to characters in blender. My current approach is still very clunky as nearly every change in posing requires manually fixing with sculpting. The dynamic solutions I tried till now are either not universal or very very slow.
The progress updates will be regularly again.
Kind regards,Marvellous Lunatic
Edit: Updated the image, fixed the eye browse and upped the resolution to somewhat 4K