Greetings,
I'll keep it short this week. Last week I converted more locations to Blender and most locations should be done by now. I did some programming stuff for the steam build but haven't finished that yet. I'm currently sketching some minor changes for repeating locations like hallways to make them more distinct when navigating and who I include them in the game and not break the first season and the trigger. Either I redo them or make a switch between them on entering the next season. Therefor I would need to extend my location framework a bit, but should be do-able.
Next week Is focus on steam and I want to create a test animation with jiggles. Until now I only did statics with some postwork.
Kind regards,Marvellous Lunatic