First, let's talk about ATC, which we are continuing to work on non-stop.
We have produced 1,200 renders and 7 animations. Two animations are still in preparation and others are also planned.
The game is currently twice as big as the first demo, and we are far from finished. The release of version 0.1 is still scheduled for late February or early March.
This is only a rough estimate and by no means a promise, but we are progressing at a good pace.
There are some very NSFW spoilers at the end of this DEVLOG.
I'd also like to tell you a little about the gameplay planned for ATC. You'll have quests and puzzles to solve, but none of it will be mandatory, and the game can also be played like a classic AVN.
Here are some screenshots of the quests (still not finished), and some resolutions. At any time in the game, you can press ‘U’ to display the following icons.
You already know the character screen, so I won't talk about it, but you can see a new icon: Quests.
Here's how a new quest is displayed and how it appears in the quest screen.
The academy management system will be shown much later, as it is not present in the prologue. But know that you will be able to walk around the academy, teach classes, attend classes, inflict punishments, and summon certain students. In short, these are wonderful promises that I fully intend to keep.
SMTL:
As I mentioned in the public post, we have completed over 150 renders and all the scripts are finished and translated. I am still making a few changes and corrections.
This week, I will prepare the animations and work with Miche to achieve the best result. This update, Chapter 1 Part 1, should have between 300 and 400 renders, as well as 4-6 animations.
The update will be released at the end of the month or early February, but that's just an estimate.
At the end of the DEVLOG, there are some spoilers.
Thank you for your support, loyalty, and trust at the start of what promises to be a very busy year.
I'll see you very soon, and in the meantime, here are a few pictures ;)