DEVLOG 14
1 / 10
DESCRIPTION

A new week of development.

At the end of this DEVLOG, there are a few points about everything that's going on around my games. You can skip that last part if you're only interested in the games.

ATC

ATC has reached 1,800 renders and 15 animations. WOW. I'm impressed. Everyone has worked very hard to reach this milestone. There is still a lot to do, but everything is becoming possible.

The prologue, which will be released in two months (this is a very rough estimate), will be in two parts. The first will contain around 1,500-2,000 renders and twenty animations, and the second will contain just as many.

SMTL

280 renders already completed and the script modifications I wanted to make, finished. I still have 3 weeks of development left, so we're sticking to a release date as indicated, towards the end of this month or the beginning of next month. Once again, this is a goal, not a promise, but all my efforts are focused on SMTL this month.

Chapter 1 of SMTL will contain 300–500 renders and 4–6 animations. There will be two full sex scenes. We introduce a few new characters and learn about MC's past. I will also add replays.

We have significantly changed the structure of the game, so saves will not be compatible with the previous version. However, the previous version was short, so this shouldn't be a problem.

I always try to keep saves compatible, but at the beginning of development I allow myself some liberties. Don't worry, this shouldn't happen again.

That's it for this little DEVLOG. I prefer to talk to you directly about what has been done and what remains to be done, rather than giving you a graph with abstract numbers.

I think your support deserves that, and much more.

Thank you for your support, which is essential to the creation of your games. Some spoilers at the very end of DEVLOG.

------------------------------------------------------------------------------------------------------------------

Patreon / SS and support.

If you are only interested in the development and the renders, you can skip this entire section and go directly to the spoilers.

Today, creating these games is my only professional activity. I manage to keep up a pace that is fast enough, in my opinion, to provide you with sufficient monthly content, because that's all I do. I work between 15 and 18 hours a day, every day of the week.

I'm not complaining, because I'm lucky enough to do what I love. I never ask you to be patient, and I try as much as possible to be realistic about my promises.

I need you and your support, but I will never talk to you about my problems or my needs. I don't like asking you for anything, and I never will.

BUT...

I added two tiers to the initial levels because some of you asked me to. You are not obligated to choose these support levels, and I am not asking you to.

They do not detract from the current levels and only offer small benefits, so they are only for people who want to help me make a living from my art and have the means to do so.

ART ENTHUSIAST tier grants access to the pre-alpha. The PRE-ALPHA is the untested but fully completed version of the game. It's the version I deliver to testers, and therefore to this tier as well. This tier, is not an obligation to test, but access to the games as soon as I have completed them and before the ALPHA for ART LOVERS.

PATREON OF ARTS tier gives you access to the pre-alpha version and all the game's animations, whether finished or in progress, as well as exclusive access to all my renders and concepts for future games.

I repeat once again, I am not asking you to take these support levels, which I created only at the request of many of you. They do not detract from the other support levels.

--------------------

Thank you for your support, loyalty, and trust at the start of what promises to be a very busy year.

I'll see you very soon, and in the meantime, here are a few pictures ;)

SPOILERS

ATC:

SMTL :

ALDOR PATREON 40 favs
VIEWS1
FILES10 files
POSTEDJan 12, 2026
ARCHIVEDJan 12, 2026