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Build 0.3.31 (Boss Monsters in Animation Viewer + Bugfixes)

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DESCRIPTION

Most work is focused on final dungeon and boss but I managed to get a fair amount of bug fixes and polish done.

Changelog:

  • Updated Animation Viewer to include boss monsters

  • Polish and fixes for Goblin Encampment

  • Adjusted the layout of the goblin encampment to push the player up to the tree village

  • Adjusted some encounters in the goblin encampment to hopefully engage the players more

  • Fixed issues where certain kills would no longer give exp

  • Increased exp rewards in the goblin encampment

  • Updated and tweaked a bunch of equipment properties

  • Fixed issue with Lyric unable to equip mage related armor

  • Buddy's BJ scene should set hero back to whatever form he was in before, this is still mostly a placeholder since anthro forms don't have good BJ animations

  • Added the missing reward for completing the goblin encampment mission

  • Polish and fixes for Storm Cliffs and Dragon Fortress

  • Expanded on Lyric's story in the grotto camp (WIP)

  • Updated environment art in a few places

  • Updated some room connections in the grottos in an attempt to make them more intuitive

  • Removed extra stairs room in the dragon dungeon that may have been confusing

  • Fixed some transitions in the dragon fortress to be locked/unlocked depending on their appropriate state and make things more clear

  • Fixed levers and gates in the dragon dungeon to be animated

  • Fixed issue with some treasure chests that were meant to contain multiple items but did not

  • Adjusted treasure chest loot and the locations and properties of some weapons

  • Adjusted the properties of many of Lyric's bows to be used in a variety of situations

  • Weapons can be swapped in battle, this is a bit experimental still (RB/LB on the item menu or PgUp/PgDn on keyboards)

  • Increased exp and gold rewards from lizardmen, particularly hoplites

  • Added a few new attacks to lizardmen

  • Added visual effect for drain attacks, HP drain, MP drain and Gene drain

  • Fixed issue with checkpoints not being set when loading the game which resulted in retreats setting the player back to the start of the dungeons

  • Fixed issue with battle results popup causing the player to fall through the floor when thrown in the dungeon cell (The popup was not meant to appear)

  • Changed the party position at the end of battle to be set to hero's current position

  • Added void recovery triggers to all areas

Download Links:

Windows Only: Link

monstersouls PATREON 218 favs
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POSTEDApr 8, 2025
ARCHIVEDJun 10, 2026