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Still testing methods to put animations into godot.

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DESCRIPTION

Whole bunch of animation progress. working with blender has made me better at understanding bone tools and point binding which kinda translated back into moho. tried a few more recommended styles but I think I prefer my usual painterly animations or the pseudo 90s cartoon lined work I did. I would rather the end project be a larger file than to compromise on the visuals. But i'm defiantly going to keep learning blender for 3d stuff on the side as it reignited a spark of creativity and helped me see new ways to use my other programs.

LoS "Lucky" 7 PATREON 146 favs
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FILES8 files
POSTEDMar 14, 2026
ARCHIVEDMar 14, 2026