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Berry Girl - Vector and Flexibind Success!

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Berry Girl - Vector and Flexibind Success!
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Finally got the vectors to behave as I wanted and made a berrygirl rig just to test what I've learned. the vectors don't become pixelated on camera movements and during the project I learned how to use actions properly which saved my bacon when doing the bounce and stretch loop. While the rig is only one view point (3/4th view) it definitely helped in gaining higher understanding of moho and how to mix flexibinding with point animation.I don't know what it was about blender, maybe it just got me to think about stuff differently or gave me a break from my usual programs but working in it for a bit helped me come up with a bunch of new ideas and finally grasp some stuff I had been struggling with for a long time! :DNow that i know I can also import objs into moho (so long as I set up everything proper in blender) I'll probably try experimenting with that at some point.As for getting the animations into godot, that has been much tricker and tbh, I've decided to focus on animating for a while so that during so i can keep learning the more unentertaining gdscript behind the scenes. i'm sure if I had a better understanding of it, I could make something really neat. at the very least a simply point and click expansion video. something like the old flash animations that where intractable.IDK, i'm just throwing ideas at the wall here. haven't been able to finalize what i'm going to do with EtherHazarD since it became clear i needed to learn a few things before hopping onto that project but fortunately I can just keep working on random stuff to learn while hopefully keeping folks entertained also. :3

LoS "Lucky" 7 PATREON 151 favs
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FILES3 files
POSTEDMar 28, 2026
ARCHIVEDMar 28, 2026