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WIP - April Part 1.
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Hey everyone, I hope you’re all having a nice start to the month. This next update is mainly going to be focused on the new character (Mt lady) and then the new feature (Outfits & Use Any Outfits With Any Character), so these will be the main two things I will be going over and showing what I’ve done however there’s a few other things to show that I think you’ll like.

New Character - Mt Lady

Starting with the new character. It was a very close poll with the winner changing quite a few times but in the end Mt Lady did win which I think is quite nice as she has something a bit different about her, I know Nelliel does as well and she was one of the other options that did well so i'm excited for when she eventually wins too.

Anyway what you can see above is a quick test I was doing to figure out which tone looks best for her. There is one that is slightly more pink and one thats a bit brighter. I did ask around and have gone with the more pink one in the end as I think that looks better in the game but let me know what you think as I can always change it.

Now here is her head design, it think this has come out amazing i’m really happy with it so I hope you like it too. Its really got the look of the character but also fits in the game quite well.

I have got her added to the first batch of scenes now as well which is quite nice, here is a look at some of them.

I also thought similar to ElastiGirl that it might be quite cool do have a version without her mask so I have left that on its own layer so you can toggle it on and off. At the moment I have it as a head design option but I could add it like how I did with ElastiGirl where its a clothes item option. Let me know which ever is best for you.

For her audio I a getting this done at the moment and am actually getting two voice actors to do it and trying to get it to fit more with her personality and then I’ll see which on sounds best and most like her and if that works well for future characters we can try and do this as well, just as a little extra to try and differentiate them a bit more.

Finally for her quest I am going to have this follow on from the Mirko one where there’s like a battle you need to do with her but I’ll update the system so its like the one with Chun Li. There hasn’t been one of these for a while so think it fits in quite well but let me know what you think.

Outfit Stuff

For the outfit stuff this update as it won the feature focus poll last month its going to be split into two sections.

Outfit System - On Side

Firstly with the main thing thats adding the feature that lets you use any outfit with any character to the On Side scene. As this was quite an old scene it has taken a very long time to get the old code updated to the new stuff and all the outfits grouped together so they can actually be loaded in with each character but, I think, I have I finally got it working. At least it does load in the outfits for other characters which is good.

The only thing I can think will probably go wrong is some overlapping issues. As I have had to remove the old code which was all set up for each outfit and what it overlaps with I have had to change that over to the new stuff however this is a long process of linking everything up and I have probably missed some things along the way so when the update comes out if there are any outfits that have texture problems or anything like that let me know and I can get it fixed quite easily.

New Outfits

For the outfits I thought the first thing to focus on would be a couple more for the On Side scene so I have added one for Yorha 2B & Mrs McPherson.

Both of these can be used with any of the other characters as well which is very nice.

Then my next focus will be getting some more adde to the D*epthroat V2 as that still has quite a few characters that need outfits and its quite a fun one to do.

Then I would like to get some more added to the Legs Spread On Desk and if. Have time after that I might try get a couple more done for the D*ggy Close Up as there isn’t many there and its been a while since I’ve added any new ones.

Scene Transitions

With the scene transitions which are going to be added as an option in this months feature focus poll I have been working on getting some more done. The first of these being for the Against Wall Outside which you might have already seen.

Then I wanted to get one done for the F*ngering scenes and her is a look at that and how its turned out. Im very happy with this one as its a bit different to any of the others.

Then the one being worked on at the moment is for the B*objob scene, here is a couple of frames of how thats going to look.

Let me know what you think of these, there will also be the other options I have that haven’t been added yet. Here’s a couple of them if you haven’t seen.

Scene Poll Options

Now for the scene poll this month that will be in about a weeks time I am going to try and do this scene in the animation style I just did for the Th*ghjob scene as a lot of people liked that and I think it will be quite a good think to keep practicing.

However that being said some of the scene options I don’t think it will be possible for. When I do the scene poll I will say next to each one if it will be possible and then that might change which one you vote for but should also just let you know how it will be animated.

Having a quick look over these ones I think the only ones I wouldn’t be able to do with this new animation thing would be the B*objob & F*otjob and the probably wouldn’t be the whole scene, I think it would only be parts of it that need animating the regular way but the rest could be animated this new way.

Characters Added To Scenes

For the characters added to scenes this update I have mainly been focusing on Hole 4 getting the next batch of characters added there.

Here is a look at how some of them are looking.

I thought I would be able to get some more added to the th*ghjob on side scene as well, and I still might, however we might have to wait to the update after to focus on that as there’s a lot of scene adding to be done with the new character as well so we’ll see how that goes.

Character Head Designs

For the head designs this update the plan is, if I have some time, to get the Deer Girl one done as this was the one I was meant to do for the last update.

Here’s a look at this and some of the other characters I have head designs for.

My question is though, basically there are only so many characters int he game and a character gets added every other month meaning eventually there won’t be any character head variations for me to do until a new character gets added. What I could do is do one head design every month instead of every update, this would mean I can continue to improve but also work on some other things in between.

I would like to work on some more c*mshot stuff and also maybe some other variations of things in scene like different vg*, b*ob & d*ck types to try and differentiate the characters a bit more or anything like that. Just let me know what you think.

Still Images & Animations

Now for the still images and animations I am changing this a bit for this update and maybe for the updates going forward depending what you want. Normally I would do one update gets an animation and and image the next gets two images however thinking about it that doesn’t really make sense as there will always be more images than animations. What im doing now is one image and one animation per update so at least they’re equal

Starting off with the image its going to be another one for Cass H and here is how its looking.

There will be 4 variations which is nice just need to finish off the full colour etc.

For the animation this update I’ve gone with a double character on for Ivy & Zeld which is looking really nice so far.

This will have the clothes options and cl*max which should all be working well now with the updates to the code so let me know what you think about this.

Night Backgrounds

Finally for the night backgrounds. You have probably seen this before and it doesn’t really mean to much just seeing it like this but anyway I have got everything set up for the office now to work at night.

This just looks like a flat image here but in the game I had to set up every item that can be clicked and make sure it was all layered correctly which did take some time so when the updates out let me know if there’s any problems.

Next update I will be working on reception and then upstairs and I think that should be it.

Also for the third floor if you didn’t see the sketch for how thats coming along here’s that. There hasn't been any more work on it yet but hopefully will have some more stuff to show you soon :D

Thats everything I am working on at the moment so I hope you like all this new stuff. If you have any questions about anything or any suggestions let me know and ill do my best to answer. Thank You for your support and i’m quite looking forward to the next update and also the scene poll :)

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POSTEDApr 9, 2026
ARCHIVEDApr 9, 2026