And here's build 7.6.6 I just had to add a couple of new features based on some feedback. I added a new Extensions subfolder plugin model which makes it easier to split up side projects into easier to manage open source projects. The AI script has been improved so it is able to use tools inside CE now like opening a process, memory scanning, finding out what writes memory and write assembler and lua scripts for you. Added some basic unreal engine structure dissecting, added a markdown control to CE and use it in the ai tools dialog and ceshare as well.
PDB dissecting is a lot more smoother now, and also added support for the binary type there. The structure dissect can now also preview values without having to open the node
added and improved a bunch of lua functions to make them easier to use
Fixed mono instance creation when there are multiple constructors, autoassembler's targetself issue, and for Windows on ARM64 fixed the issue where it can't access memory about 4GB
For ceserver I added support for containers so symbol lookup now works for modules loaded from adjusted paths
I hope you like this new build and as always please report bugs and features you'd like to see.
If nothing big comes up that needs a whole new test build, this will hopefully be the next public release. And in regards to that I do have a question to my patreon members: Should I call next version CE 7.7 or CE 8.0 ? What is your opinion on this?
Oh and for those having trouble installing CE: Check if your ISP or router blocks cheatengine.org . if so, change to the google (8.8.8.8) or cloudflare(1.1.1.1) DNS ( you may need to restart windows to clear the DNS cache) and check "Smart App Control"
if using IPv6 then use for the ipv6 dns lookup 2001:4860:4860::8888
Update: The initial upload had a broken installer for 'new' users. That should be fixed now