Here's a beta version of the upcoming Cheat engine 7.3 for both Windows and Mac
Please report bugs and I may always add some feature requests (assuming they don't require a complete overhaul of the whole CE system)
(Keep in mind, it is a beta and things may change in the final release, or not even work right now)
Additions, changes and fixes from the previous beta:
All saved results are now shown in the foundlist (can be turned off. Rightclick the addresslist and tick "Only show current "compare to" column")
Groupscan now supports pointer wildcards. (only valid if the field is a proper pointer)
Middle-mouse clicking now copies the value of a structure element to your clipboard
C compiler now doesn't need the VS C-Runtime
Standalone register window now shows flags values as well
fixed undo not working on memory records when using the single line editor
fixed hide children group option when loading a table
fixed some font issues in the break and trace window
fixed pasting the other types in hexadecimal view
fixed the symbolloader fully crashing on unknown pdb symboldata
Some more DBVM stability improvements
Previous additions and changes:
Added dark mode support (restart CE when you change the setting)
Hotkeys can be repeated by releasing the key and repressing if the repeat timer hasn't finished yet
structure dissect add to address list uses the address string instead of number, so symbols will be preserved
structure dissect now has a option to save the previous state of a column and show changes easier
Added {$LUACODE} blocks for inline Lua coding
Added a c-compiler to CE (compile)
Added {$C} blocks to the auto assembler. all {$C} blocks get combined into one script before execution
Added {$CCODE} blocks for inline C coding (Check the forum, wiki, CE patreon discord or CE's youtube)
Added a C# compiler (compilecs)
Added routines to do .NET(and mono) method detouring. .NET info has a new contextmenu where you can create a detour template for the autoassembler
Added invoke method to the .NET Info window as well
[Disable] sections can now reference labels, defines, AOBScan results, and allocs created in the [ENABLE] section
Userdefined symbollist has a secondary list for CCode symbols
The change address window now also supports relative offsets
DBVM speed improvements, security, bugfixes,
New debugger interface: DBVM-level debugger
Dissect code lets you specify custom ranges
Addresslist value sort now sorts values by alphabet if the record is a string type
The dropdown list of multiple entries can now be changed at the same time
Added
Stepping through C-code
mac: new lua dylib which might work better on older systems
mac: New speedhack implementation
Fixes:
fixed some games freezing CE when symbols where accesses
Lua debug now shows for loop variables
several windows now save their position, and won't get corrupted if you don't show them the first time running CE
fixed createthreadandwait when using a timeout
fixed disassembling vcvtsi2ss
fixed compare to first scan if it's a large block, and made it more efficient
ceshare: logout fixed
fixed assembling movsq
fixed ultimap ret filter
fixed luapipe never calling OnError
fixed DBVM find what access/writes sometimes skipping entries on AMD
Update 08/03/2021: Fixed symbol registration crash (mono) and added language support to macOS version