Previous Post

Cheat Engine 7.3 Release (Mac and Windows)

Next Post
no preview
DESCRIPTION

I'm happy to announce the official release of Cheat Engine 7.3

Please report bugs and give feature requests for next version so I can make it even better.

And feel free to ask questions here, on the discord, or on the Cheat Engine forum (If you like you can get a custom title on the forum, just message me your forumname and your preferred title and i'll see what can be done)

Additions and changes:

  Added dark mode support (restart CE when you change the setting)

  All saved results are now shown in the foundlist (can be turned off)

  Groupscan now supports pointer wildcards. (only valid if the field is a proper pointer)

  Hotkeys can be repeated by releasing the key and repressing if the repeat timer hasn't finished yet

  Structure dissect add to addresslist uses the addressstring instead of number, so symbols will be preserved

  Structure dissect now has a option to save the previous state of a column and show changes easier

  Middle-mouse clicking now copies the value of a structure element to your clipboard

  Added {$LUACODE} blocks for inline Lua coding

  Added a c-compiler to CE

  Added {$C} blocks to the auto assembler. all {$C} blocks get combined into one script before execution

  Added {$CCODE} blocks for inline C coding (Check the forum, wiki, CE patreon discord or CE's youtube)

  Added a C# compiler (compilecs)

  Added routines to do .NET(and mono) method detouring.  .NET info has a new contextmenu where you can create a detour template for the autoassembler

  Added invoke method to the .NET Info window as well

  [Disable] sections can now reference labels, defines, AOBScan results, and allocs created in the [ENABLE] section

  Userdefined symbollist has a secondary list for CCode symbols

  The change address window now also supports relative offsets

  DBVM speed improvements

  DBVM has an extra security level, and added dbvm_setKeys to easily change the access codes

  DBVM has now some basic support for nested VM's (only so you can run them, not yet modify)

  New debugger interface: DBVM-level debugger

  Improved performance of "Find what access/writes this address"

  Dissect code now lets you specify custom ranges

  Addresslist value sort now sorts values by alphabet if the record is a string type

  The dropdown list of multiple entries can now be changed at the same time

  Standalone register window now shows flags values as well

  Value Between scans now autoswap the order if the first value is bigger than the 2nd

Fixes:

  fixed some games freezing CE when symbols where accesses

  Lua debug now shows for loop variables

  several windows now save their position, and won't get corrupted if you don't show them the first time running CE

  fixed createthreadandwait when using a timeout

  fixed disassembling vcvtsi2ss

  fixed compare to first scan if it's a large block, and made it more efficient

  ceshare: logout fixed

  fixed assembling movsq

  fixed ultimap ret filter

  fixed luapipe never calling OnError

  fixed vehdebug in 64-bit CE zeroing out the FPU registers in 32-bit targets

  fixed DBVM find what access/writes sometimes skipping entries on AMD

  fixed undo not working on memory records when using the single line editor

  fixed hide children group option when loading a table

  fixed some font issues in the break and trace window

  fixed pasting the other types in hexadecimal view

  fixed the symbolloader fully crashing on unknown pdb symboldata

lua:

  changes:

saveTable won't ask to sign the table anymore

messageDialog will work if you omit the buttonlist. (Defaults to mbOK then)

added more customizabe button

registerSymbol no longer errors 

Much much more... (read celua.txt)

08/15/2021: Regenerated the .sig files for the latest version (fixes driver loading)

08/17/2021:Small fix in how DBVM reports cr3 logging success

08/22/2021:Fixed foundcode dialog's "Check if found opcodes also access other addresses (max 8)"  not disabling the bp's

08/28/2021: Fixed some extensions that use the getVisibleDisassembler() function, and fix the trainer script generator

08/30/2021: Fixed CCode/LuaCode XMM parsing (use XMM-#  before the patch.  the XMM-# will still work in this new build)

08/30/2021: Fixed CCode symbol access, CustomButton highlight colors, and a small internal memory fix

Edit: it's recommended to get 7.3.1 instead ( https://www.patreon.com/posts/57174240 )

Cheat Engine PATREON 349 favs
VIEWS1
FILES2 files
POSTEDAug 14, 2021
ARCHIVEDJun 10, 2026