Hey everyone! This is part 1 of our Houdini 20 Cloud tools tutorial. In part 1 I will be going over the fundamentals. What are the new nodes and noise patterns? How they work, and what they are based on. The "concept" between these different noise types and how they combine to create different shapes and patterns typically found in clouds.
Once we understand how these VOPs function at a low level and the parameters they all share, it makes it easier to understand how they are working with more complex volumes. This will then transition to using these patterns to generate fast to render high altitude filler clouds for our scenes. In the next part, I will move on to the second layer of these new nodes which combine with the skybox SOP nodes.
I have attached my finished project below for users to follow along or break down on their own time to study how the final render was accomplished. These are very fun new nodes that I see myself using all the time. Thank you for all the support and have a wonderful week!