HEY GUYS
IT'S HERE, THE DAY IVE PROMISED!
The first patreon build ever of Go! Go! Womb-chan!
There is a lot I wish I had gotten ready in time, there is a lot I wish I could take time to improve and add more of. The biggest things are some enemies, menu graphics and sound effects are still using placeholders, with some weapons even missing sound effects.
This week was meant to be the time where I'd be spending the entire week adding and replacing these visual things but after getting some internal testing done, there was so many things wrong with the build at the start of the week, between bugs and problems in balance and mechanics. After spending the entire week working from when I wake up to when I sleep, some days even worked from 10am to 1am, I've gotten the game at a much better state that's more representative of what it'll be in the future!
Part of this week, I realised that my focus on getting multiple characters done was unfortunately misguided, so the public build will be delayed for a while and I will focus completely on patreon-only builds to implement all the most important mechanics missing, improving what is already there and taking all you guys feedback to better balance the game and plan future content!
Thank you all for the support, and I hope to hear your feedback on discord <3
PLEASE ENJOY I WORKED HARD :3c <3
UPDATE:
I FORGOT TO EXPLAIN THE CONTROLS
WASD/Arrow Keys move your character
Right Mouse Button enables/disables mouse aiming