Previous Post

Dev Update #34 - Progress Update & Survey #6

Next Post
Dev Update #34 - Progress Update & Survey #6
1 / 7
DESCRIPTION

Hey Everyone!

This update is going to be a bit smaller than the previous one. Last time, we gave a bit of a recap of the Combat Update, and a preview of what’s coming in the next Major Update. We also talked about our future plans regarding the scope and frequency of our updates.

If you haven’t read our previous update, we’d recommend checking it out here:

https://www.patreon.com/melvoridle/posts/dev-update-33-160116524

We also published a new Public Dev Update, letting everyone outside of our Patreon testers know what we’ve been up to. If you’d like to check that out, you can take a look here:

https://news.melvoridle.com/melvor-idle-2-development-progress-update-june-2026/

This week, we’ve got an update on our development progress. But first…

📢Survey #6 is now live!

Our next Survey is now ready for your submissions! This survey addresses the Non-Combat skills that were introduced in the most recent Major Update: Thieving, Agility, Beastcrafting and Herblore.

You can fill out the survey here:

https://tally.so/r/XxQZAj

If you haven’t filled out one of our surveys before, don’t be intimidated! We have lots we want to ask, but these surveys are designed to be as easy as possible for you to participate in. 

These surveys are incredibly important to us for gathering feedback, so please do take the time to fill it out if you can. The survey will remain open for submissions for 2 weeks. 

👀Major Update Progress… update

We’re making excellent progress with our major update. The mechanics for our 2 biggest additions - Astrology and the Combat Mastery Guilds - are now more or less complete. We’re now in the process of implementing all of the various content within those systems, as well as the usual testing for bugs and balance.

Astrology is going to provide some new content and mechanics all around the game. There’s a bit involved with getting these up and running, so this is the current next priority for development.

The current draft of the Combat Mastery Guild separates each Combat Skill into their own Mastery Guild to complete. Each Guild will have Tasks themed after that Skill (or as close to where it makes sense) and will also have a few fun curve balls thrown in to spice up your Guild progression. We’ll be able to dive into this more in the next Dev Update to show you what’s in store.

We should also note that we’re going to have a pretty strong art dependency for this update. Astrology is based entirely around the constellations, so having the artwork ready for that skill is going to be essential. If we need to give Tapi and Ash more time, we’ll use it wisely to get even more content into this update, most likely in the form of additional UI updates.

🏋️ What the team have been working on 

Here’s what the team has been working on since our last post! 

Development

Malcs:

Created the drafts for Combat Mastery Guilds. All Guilds are drafted except Prayer.

Created and updated existing mechanics to support the incoming Tasks

Assisted with the finalisation of Astrology ready for content implementation.

Coolrox:

Implemented the systems required for Astrology.

Also worked on an updated system for tracking events throughout the game. This will be helpful for any skills and systems that need to keep track of what’s happening in other areas of the game.

Game Design

Prat:

Mainly focused on implementing and finalising the new content for Astrology!

Has also started doing more regular balance reviews based on feedback from our players. These will inform balance changes for both minor and major updates.

Artwork

Tapi:

Created door artwork for Heists. Check out the examples below 👀

Also created a bunch of new item artwork, including a whole bunch of new potions for Herblore!

Ash:

More items and monsters! Most notably:

A whole bunch of new potions

Glowing Eel, Glowing Jellyfish, Lurker and Glowsquid art (check those out down below!)

Other items including the Waking Helmet, Sleepstone, Hypnotic Staff and Hypnotic Amulet

Conclusion

That’s all for this week! We’ll be back next week with another progress update as we continue to work towards our next Major Update. 

In the meantime, please do take the time to fill out the Survey if you can. We really can’t stress enough how important these surveys are to us in continuing to improve the game! You can fill out the survey here:

https://tally.so/r/XxQZAj

- Althalus and Malcs

Melvor Idle PATREON 23 favs
VIEWS1
FILES7 files
POSTEDJun 18, 2026
ARCHIVEDJun 18, 2026