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Hello, everyone!

I’ll start today’s report with a small observation. I noticed something a bit odd about the like count on the post featuring Jennifer’s updated look. While character updates usually get around 25 likes, this time there were only 14. I’ll admit, this puzzled me a bit. It’s very important for me to understand your opinion: did the new look not quite meet your expectations, or did the post just come at a bad time and many of you missed it? I’d appreciate it if you could share your thoughts in the comments. So I made a picture for you from the first game by simply replacing the original version of Jennifer with the new one. Maybe this will show just how much better she looks now.

Now let’s move on to the technical side and what I’ve been working on over the past week.

I focused primarily on the new scene with Jennifer on the balcony. Working on the dialogue was quite engaging; I decided that my previous style from the first game would be appropriate here and would bring this event to a balance on the edge of risk. Plot-wise, everything will revolve around the fact that while Jennifer is doing yoga, you’ll have the opportunity to do other, more interesting things with her. At this point, work on the dialogue for this event is completely finished, and I’m confident you’ll like the result.

At the same time, I’ve been working on improving the interface for recurring events. This time, I’ve added a scene playback feed feature. Now you can add multiple episodes to a single list and watch them sequentially, one after another, which will significantly simplify navigation and viewing of your favorite content.

I’ve also started writing the dialogue for the evening backyard scene. It’s going to be a deep, emotional scene that will require me to pay special attention to the visuals. I plan to create a truly stunning visual to capture the full atmosphere of the moment.

And lastly - a small technical achievement. Yesterday I finished working on a new script that automates the creation of soft-body effects. It’s a pretty complex task, but it will significantly improve the quality of the animations. I think when you see the updated scenes in action, the difference will be obvious.

Stay tuned!

4PadGames PATREON 14 favs
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POSTEDMay 3, 2026
ARCHIVEDMay 3, 2026