MagicaCSG 2D?
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DESCRIPTION

Since we already have a bunch of 2D graphic primitives in the toolbox, how about developing a vector graphics editor as well?

Early tests showed some promising results, though there are lots of unsolved issues (especially with soft blending and anti-aliasing), and the SDF method doesn't show too many advantages over traditional SVG methods (performance, effects, etc.).

But maybe, it's still handy to have a toy vector graphics tool, as a platform for experiments and research purposes, or just for making some quick small artworks.

magicavoxel PATREON 7 favs
VIEWS1
FILES3 files
POSTEDFeb 22, 2025
ARCHIVEDJun 10, 2026