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Complementary Shaders r5.8 Development Version 2

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Complementary Shaders r5.8 Development Version 2
DESCRIPTION

Changes over r5.8_dev1:

Changes to Voxy mod support:

Tweaked water opacity handling to make the lod starting point less noticeable

Fixed the visuals always being broken on some systems

Fixed the visuals breaking when the RP Support setting is set to anything but IntegratedPBR

Fixed disabling Real-Time Shadows breaking the visuals

Fixed disabling SSAO breaking the visuals

Fixed an error in slightly older Minecraft versions

Fixed translucents having alignment issues

Fixed water reflections slightly glitching when moving the camera

Fixed reflections in Voxy chunks not having any fog

Fixed the "Snowy World" option not working on Voxy chunks

Changes for both Voxy and Distant Horizons support;

Fixed sun/moon reflections on water looking inconsistent between normal chunks and lod chunks

Fixed Nether fog looking too intense on lod chunks

Fixed distant End beams being visible through lod terrain

Fixed bloom fog intensity being slightly higher than intended on lod chunks

Added "Hide Armor" optional IntegratedPBR feature that turns worn armor and elytra invisible (Iris only)

Rebalanced the "More Reflective Distant Glass" IntegratedPBR feature and also added an option to disable it

Slightly tweaked reflection fog balance to further mitigate too much fogging

Fixed screen-space reflections no longer working on reflective blocks

Fixed the "Shadow Light Multiplier" setting messing with the lighting in closed areas as well

Fixed rainbows sometimes causing black artifacts underwater

Emin PATREON 14 favs
VIEWS1
FILES3 files
POSTEDFeb 8, 2026
ARCHIVEDFeb 8, 2026