Changes over r5.8_dev1:
Changes to Voxy mod support:
Tweaked water opacity handling to make the lod starting point less noticeable
Fixed the visuals always being broken on some systems
Fixed the visuals breaking when the RP Support setting is set to anything but IntegratedPBR
Fixed disabling Real-Time Shadows breaking the visuals
Fixed disabling SSAO breaking the visuals
Fixed an error in slightly older Minecraft versions
Fixed translucents having alignment issues
Fixed water reflections slightly glitching when moving the camera
Fixed reflections in Voxy chunks not having any fog
Fixed the "Snowy World" option not working on Voxy chunks
Changes for both Voxy and Distant Horizons support;
Fixed sun/moon reflections on water looking inconsistent between normal chunks and lod chunks
Fixed Nether fog looking too intense on lod chunks
Fixed distant End beams being visible through lod terrain
Fixed bloom fog intensity being slightly higher than intended on lod chunks
Added "Hide Armor" optional IntegratedPBR feature that turns worn armor and elytra invisible (Iris only)
Rebalanced the "More Reflective Distant Glass" IntegratedPBR feature and also added an option to disable it
Slightly tweaked reflection fog balance to further mitigate too much fogging
Fixed screen-space reflections no longer working on reflective blocks
Fixed the "Shadow Light Multiplier" setting messing with the lighting in closed areas as well
Fixed rainbows sometimes causing black artifacts underwater